Orange Master

 


 

Orange Master

As per Kuo Toa Whip

Swim 40’

Step of the Water: bonus action teleport 120’

Hyper-reactive: Three Reactions

Legendary Resistance x1

 

6x close combat attacks: +14 to hit, 6d6 + 1 (22 bludgeoning damage)

 

Reactions:           Make one Martial Master reaction when an enemy finishes an attack (hit or miss)

                                Throw- enemy must Make a Strength save DC or be thrown up to 20’and prone

                                Choke Hold- enemy must Make a Strength save DC or is grappled and loses half HP each round, and unconscious in three rounds

                                Sweep Kick- enemy Make a Strength save DC take 30 bludgeoning and prone

 




 

 

 

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